N
Size: a a a
N
B
DZ
M

M
M
M
N
N
MS
M
AR
KS
AR
KS
KS
PrimaryComponentTick.AddPrerequisite ?N
PrimaryComponentTick.AddPrerequisite ?N
N
if (GetCharacterMovement())
{
GetCharacterMovement()->ResetPredictionData_Client();
GetCharacterMovement()->ResetPredictionData_Server();
}
// We're no longer controlled remotely, resume regular ticking of animations.
if (GetMesh())
{
GetMesh()->bOnlyAllowAutonomousTickPose = false;
}