#unrealengine4 #cpp #programmer #contract #remote
UNREAL ENGINE 4 (C++) AI INTEGRATION PROGRAMMER (CONTRACTOR)Job description:
Integration of advanced AI character solution into Unreal Engine 4.
Responsibilities:
• C++ Programming.
• Integration of different AI elements and subsystems into Unreal Engine. Batch training mode, character motions and animations control, voice controls, server-side agents support, state persistence, library integrations, etc.
• Working on a demo solution that contains all integrated AI features in a user-friendly environment.
Skills:
RequiredRequired 5+ years of C++ development experience.
Required
Required 3+ years of Unreal Engine development experience.
RequiredRequired Gameplay systems development experience (Animations, Animations Blueprints, Montages and advanced animations controls, Blend Spaces and State Machines, Character Controller, Client/Server, Physics/Raycasts).
Required
Required UMG UI development experience.
DesiredDesired Bachelor’s degree in computer science.
Desired
Desired Participation in commercial releases of projects made in Unreal Engine.
DesiredDesired Editor extensions experience (Editor Utilities, Plugins).
Desired
Desired Optimization (reducing draw calls, CPU boundaries, managing application size, PiX, NSight).
Desired
Desired HTTP 2.0 and REST APIs.
DesiredDesired Knowledge of Clang C++ standard.
Desired
Desired Basic shaders experience.
DesiredDesired Basic understanding of architectural patterns.
Languages:English: intermediate.
Contract duration: 3 – 6 months.
job@temporal.games
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