AS
Size: a a a
AS
VA
AS
VA
СВ
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"ProceduralMeshComponent",
"Projects",
"UMG",
#if WITH_EDITOR
"LevelEditor",
"UnrealEd",
"DesktopPlatform",
#endif
VA
СВ
СВ
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"ProceduralMeshComponent",
"Projects",
"UMG",
#if WITH_EDITOR
"LevelEditor",
"UnrealEd",
"DesktopPlatform",
#endif
AS
AS
AS
AS
AS
AS
AS
if (Target.Type == TargetRules.TargetType.Editor)
AS
if (Target.Type == TargetRules.TargetType.Editor)
AS
AS