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/Users/Shared/Epic Games/UE_4.16/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject /Path/ProjectName.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Path/ProjectName.uproject -cook -stage -archive -archivedirectory=/Path/IOS -package -clientconfig=Shipping -ue4exe=UE4Editor -compressed -pak -prereqs -distribution -nodebuginfo -targetplatform=IOS -build -CrashReporter -utf8output
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