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1>Building ewqEditor...
1>Using Visual Studio 2017 14.16.27039 toolchain (Z:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (Z:\Program Files (x86)\Windows Kits\10).
1>Building 4 actions with 4 processes...
1> [1/4] Module.FalseDirectionalGravity.cpp
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravityMovementComponent.cpp(347): warning C4996: 'AActor::Role': This member will be made private. Please use GetLocalRole or SetRole. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(534): note: см. объявление "AActor::Role"
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravityMovementComponent.cpp(966): warning C4996: 'AActor::Role': This member will be made private. Please use GetLocalRole or SetRole. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(534): note: см. объявление "AActor::Role"
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravityMovementComponent.cpp(969): warning C4996: 'AActor::ReplicatedMovement': This member will be made private. Please use GetReplicatedMovement or SetReplicatedMovement. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(487): note: см. объявление "AActor::ReplicatedMovement"
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravitySpringArm.cpp(88): warning C4996: 'USceneComponent::bAbsoluteRotation': This member will be made private. Please use IsUsingAbsoluteRotation or SetUsingAbsoluteRotation. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(194): note: см. объявление "USceneComponent::bAbsoluteRotation"
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravitySpringArm.cpp(92): warning C4996: 'USceneComponent::RelativeRotation': This member will be made private. Please use GetRelativeRotation or SetRelativeRotation. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(159): note: см. объявление "USceneComponent::RelativeRotation"
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravitySpringArm.cpp(97): warning C4996: 'USceneComponent::RelativeRotation': This member will be made private. Please use GetRelativeRotation or SetRelativeRotation. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(159): note: см. объявление "USceneComponent::RelativeRotation"
1>E:/ewq/Plugins/FalseDirectionalGravity/Source/FalseDirectionalGravity/Private/FalseGravitySpringArm.cpp(102): warning C4996: 'USceneComponent::RelativeRotation': This member will be made private. Please use GetRelativeRotation or SetRelativeRotation. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
1> Z:\UE_4.24\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(159): note: см. объявление "USceneComponent::RelativeRotation"