public class Plaer : MonoBehaviour
{
public float HorizontalInput;
public float speed = 10.0f;
public float Xrange = 10;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
if (transform.position.x < Xrange)
{
transform.position = new Vector3(Xrange, transform.position.y, transform.position.z);
}
if (transform.position.x < Xrange)
{
transform.position = new Vector3(Xrange, transform.position.y, transform.position.z);
}
HorizontalInput = Input.GetAxis("Horizontal");
transform.Translate(Vector3.left * Time.deltaTime * speed * HorizontalInput);
}
}
Вот его код