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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TimerForScene : MonoBehaviour
{
public static float timeStart;
public Text textTimer;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
timeStart += Time.deltaTime;
textTimer.text = timeStart.ToString("F2");
}
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