Не подскажете, как правильно экспортировать геометрию для ue, чтобы при импорте анрил не ругался вот такой ошибкой:
No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.