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ws
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TutorialController tutorial = Instantiate(Resources.Load("Screens/Tutorial", typeof(TutorialController))) as TutorialController;
tutorial.Next(balls[0], balls[1], new GameObject(words[0]), hint3, hint1, hint2);
public void Next(params Object[] obj)
{
StartCoroutine(FadeIn());
switch (screenId)
{
case 0:
Initialize(obj[0] as BallController);
AddTrigger((obj[0] as BallController).gameObject, obj);
break;
case 1:
Initialize(obj[1] as BallController, obj[2].name);
AddTrigger((obj[1] as BallController).gameObject, obj);
break;
default:
Initialize(obj[screenId + 1] as Button);
AddTrigger((obj[screenId + 1] as Button).gameObject, obj);
break;
}
}
Всё подряд спихнул и в классе туториала разгребал, чтобы была отдельная свалкаAN
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