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There are lots of performance improvements in this release also: for web apps, we offer background caching using service workers; for Android apps, Flutter supports deferred components; for iOS, we’ve been working on tooling to precompile shaders to eliminate or reduce first-run jank. We’ve also added a number of new features to the DevTools suite that help you understand how memory is allocated in your apps, as well as support for third-party tools extensions.
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for iOS, we’ve been working on tooling to precompile shaders to eliminate or reduce first-run jank.
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