Hey, everyone! Today we're releasing v1.4.0, featuring added support for final Vulkan Ray Tracing API, and enabling dynamic selection between the pre-existing NVIDIA VKRay and the new Khronos extension backends.
New Features:
Added support for final Vulkan Ray Tracing API. The game can now run on any GPU supporting VK_KHR_ray_tracing_pipeline
extension
Added temporal upscaling, or TAAU, for improved image quality at lower resolution scales.
Всё, теперь можно на амудях запускать кваку