AE
toString === Object.prototype.toString
Size: a a a
j
toString === Object.prototype.toString
Кс
АЛ
<p class="wow fadeInUp">text</p>
let el = document.querySelector('#Vector');
let myAnimation = new LazyLinePainter(el,
{
"ease":"easeLinear",
"strokeWidth":1,
"strokeOpacity":1,
"strokeColor":"#707070",
"strokeCap":"square",
});
myAnimation.paint();
j
({}).toString() === "[object Object]"
toString() === "[object Undefined]"
j
D
let el = document.querySelector('#Vector');
let myAnimation = new LazyLinePainter(el,
{
"ease":"easeLinear",
"strokeWidth":1,
"strokeOpacity":1,
"strokeColor":"#707070",
"strokeCap":"square",
});
myAnimation.paint();
AE
({}).toString() === "[object Object]"
toString() === "[object Undefined]"
АЛ
j
j
D
j
let el = document.querySelector('#Vector');
let myAnimation = new LazyLinePainter(el,
{
"ease":"easeLinear",
"strokeWidth":1,
"strokeOpacity":1,
"strokeColor":"#707070",
"strokeCap":"square",
});
myAnimation.paint();
var wow = new WOW(
{
callback: function(box) {
// the callback is fired every time an animation is started
// the argument that is passed in is the DOM node being animated
},
...
}
);
,
АЛ
var wow = new WOW(
{
callback: function(box) {
// the callback is fired every time an animation is started
// the argument that is passed in is the DOM node being animated
},
...
}
);
j
АЛ
DP
J