AM
using UnityEngine;
public class Example : MonoBehaviour
{
void Start()
{
// Sync framerate to monitors refresh rate
QualitySettings.vSyncCount = 1;
}
}
Size: a a a
AM
using UnityEngine;
public class Example : MonoBehaviour
{
void Start()
{
// Sync framerate to monitors refresh rate
QualitySettings.vSyncCount = 1;
}
}
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