Всем всем. Подскажите где косяк в моем коде? void ASCharacter::Interact() { TArray<AActor*> OverlappingActors; GetOverlappingActors(OverlappingActors);
for (AActor* Actor : OverlappingActors) { if (OverlappingActors->GetClass()->ImplementsInterface(USInteractInterface:StaticClass())) { ISInteractInterface::Execute_Interact(OverlappingActors) } } }