User-Friendly Production Tools for Procedural Pipelines | SideFX | HIVE Workshop
⭕️ Мастер-класс от гудини тех-артиста Ubisoft Montpellier (France) для тех-артистов, которые хотят освоить построение процедурного пайплайна user friendly tools профессионального уровня.
_________________________[продвинутый уровень]
🔹Introduction [00:00:00]
🔹Procedural Pipelines Presentation [00:04:00]
• Canned Assets [00:05:16]
• Processors [00:06:54]
• Editors [00:09:21]
• Utilities [00:12:38]
• Building up a pipeline solutions [00:15:26]
🔹Cash Based Path Editor [00:25:24]
• In Houdini [00:26:36]
• Как это работает [00:29:55]
• Приступаем делать ассет [00:34:11]
• Setting up Inputs [00:35:45]
• Constructing the Path Grid [00:37:38]
• Obstacles [00:41:19]
✓ Folder Grid [00:54:00]
✓ Folder Pathfinder [00:56:16]
• Parallel For-Each Loop Pathfinder [00:57:30]
✓ Preparing Inputs [01:01:55]
✓ Magnetize Existing Paths [01:10:43]
✓ Cleaning Overlapping Paths [01:14:50]
• Visualizers [01:16:20]
• Cache based Save / Load System [01:23:35]
✓ Output File [01:24:30]
✓ Reload Cache (python) [01:26:28]
✓ Folder Editor / Outputs [01:31:24]
✓ Clearing Cache [01:34:10]
• Removing Segments from Cache [01:36:47]
• Updating Visualizer [01:45:34]
• Last things to finish up / Show Grid [01:47:29]
🔹Breakdown of a Pystate Object Editor [01:49:56]
🔹Houdini Masterclass [02:00:26]
#houdini #ue4 #tutorial #hda #road #modeling #tool #environment #vex #findshortestpath #python #ubisoft #eng
https://youtu.be/h2t2DkH4BY0